Where's the game?! Launch date moved.


Much like AAA studios, I too struggle with having to delay game launches multiple times. 

That is to say, Jan 3 was a liiiittle too ambitious of a date to set for myself; I didn't account for the added strain of working non-stop on this project for the last 15 or so days. 

To that end, I'm moving the release date to Monday January 8th. Five days is a painful wait, but I hope that the extra time will both give me a chance to rest, and ensure I don't need to move the launch date again. My goal is to finish the game such that I don't need to go back in to add anything/make anything "the way I envisioned". I'm happy with the quality level of the demo so I want to ensure the rest of the game is the same.

I'm about 60% through Wednesday in-game, with Thursday, Friday and Saturday (a half-day) left to write and program. 

As a little apology, I've attached some screenshots from the latest portion! P.s., if you're on twitter you can follow my development thread here! I'm updating it constantly.

If you enjoyed the demo, please let me know! 

- vanade

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you got this guardian

thank you!!